Compute Manager
Compute Manager is still in-development. The Demo ends on 1990.
| Updated | 14 days ago |
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Author | Solum Games |
| Genre | Simulation, Strategy |
| Made with | Godot |
| Tags | development, hardware, Idle, Incremental, Management, Retro, Singleplayer, Tycoon |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |
Purchase
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In order to download this game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:
Compute Manager v0.9.5 (Windows) 40 MB
Compute Manager v0.9.5 (Linux) 31 MB
Development log
- 0.9.5 Released - Balance Patch 214 days ago
- 0.9.4 Released - Balance Patch15 days ago
- 0.9.3 Released15 days ago
- 0.9.2 Released22 days ago
- 0.9.1 Released - Reworked Investor and Rating Systems Added23 days ago
- 0.9.0 Released - UI Overhaul28 days ago
- Compute Manager - Modding Overhaul Showcase43 days ago
- Compute Manager - UI Overhaul: Update46 days ago














Comments
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Cool idea and aesthetic but the market makes no sense to me. Why do competitor CPUs sell better when they are an inferior product with 3x the MSRP? And why does demand seem to be linked to the difference in manufacturing costs and selling price rather than the quality of the product? I hired 2000 people to manufacture the next cutting edge cpu for pennies, sold it for a ridiculously low price and not one person bought it.
Hey thanks for the feedback! I've been working on balancing competitor AI which will be addressed in a small patch.
The fact that I cant resize windows is annoying, I cant even see how many im selling a week properly
I also dont understand why we select units in the creation process when we only seem to have stats on how many units have sold?
There is a scroll arrow at the bottom of the hardware menu to see the rest of the stats in the tab, I have tried adding window sizing but it didn't seem to work how I wanted so I removed it, I will work on reimplementing it in a better way soon
bro im doubling my networth by like 10x each cpu release
Yeah right now the game is pretty easy even on the hard difficulty, I'm planning a big update that will make the game more challenging while also being simple enough for anyone to play!
Please keep easy mode as easy as it is! I like easy games, and this is the only itch.io browser game of its kind that actually managed to be playable for me! I'm a casual gamer, of course. Also, if it is possible, auto save if it isn't in yet. Turned on my computer and lost progressðŸ˜
Easy mode will still be as easy as it is, and yeah the update I'm working on will also add saving to the browser so you'll be able to boot the game up, then in the main menu under settings there will be a load save button!